Lord of the Fallen: Update #3 erschienen
City Interactive und Deck 13 haben einen weiteren Patch für ihr am 28. Oktober 2014 auf den Markt gebrachtes Action-Rollenspiel Lords of the Fallen veröffentlicht.
Von Christoph Miklos am 15.11.2014 - 02:01 Uhr - Quelle: Steam

Fakten

Plattformen

PlayStation 4

Xbox One

PC

Publisher

City Interactive

Entwickler

Deck 13

Release

31.10 2014

Genre

Action-RPG

Typ

Vollversion

Pegi

16+

Webseite

Preis

ab 39,90 Euro

Media (17)

City Interactive und Deck 13 haben einen weiteren Patch für ihr am 28. Oktober 2014 auf den Markt gebrachtes Action-Rollenspiel Lords of the Fallen veröffentlicht.
Das Update bringt den Titel auf die Version 1.3 und enthält diverse Verbesserungen und Fehlerbehebungen. Außerdem gibt es eine ganze Handvoll neuer Features.
Neue Features: • Separate Chromatic Abberation setting (Post Chromashift) • Invert X-axis option • Toggle target switching after killing an enemy option • A warning message when the user enables very high resolution textures (performance and stability issues)
Behobene technische Probleme: • Damage value displayed in the inventory when a non-physical weapon is equipped • Sudden contrast changes at the outdoor areas • Missing cursor when displaying message boxes in the game • The splash screens timings that were incorrect on some machines • Scaling for weapons with an attribute requirement lower than 10 • First tutorial issue with message box not popping up • Chinese localization issue
Behobene Game-Design-Probleme: • Planetarium issue where you could get stuck if you died and killed a foe simultaneously • Improved the catacombs pit issue fix- if a player is stuck down there, he will get teleported • Boss extro cutscenes that were triggered when the player and the boss died simultaneously • Incorrect respawn position after death if the player skipped the tutorial • Improved targeting when using Right Stick/button wheel • Rune of Adyr' issue; The rune has been removed from the inventory when starting NG+ • Player position when approaching the first tutorial foe • The Crippled Rhogar quest issues; The NPC will now offer the mission even after the player has rejected his initial offer; The NPC will now correctly accept humans skulls in his initial conversation with the player • The crippled Rhogar voice-over after its death • Gate leading to Commander arena; Yetka will no longer close the gate if the enemies are not on the arena • The issue concerning the final boss falling through the floor • The random death after respawn during the final boss encounter • The Guardian boss weapon issue • The issue with the key to the Gardens being dropped too early • Model of portal leading to the Hand of God was changed • Chest in the First Warden arena was removed • Curse weapon issue; The weapon no longer grants additional luck attribute points • Exp multiplier; The multiplier now resets after either saving progress or banking exp. Please note that you can save the game without losing the multiplier by holding Left Stick/Shift while using the shard (health& health potions will not be refilled then)
Das Update wird automatisch beim nächsten Spielstart heruntergeladen und installiert.
Christoph Miklos ist nicht nur der „Papa“ von Game-/Hardwarezoom, sondern seit 1998 Technik- und Spiele-Journalist. In seiner Freizeit liest er DC-Comics (BATMAN!), spielt leidenschaftlich gerne World of Warcraft und schaut gerne Star Trek Serien.

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