Assassin's Creed Syndicate: Patch 1.2 für Konsolen
Ubisoft hat einen weiteren Patch für die Konsolenversion von Assassin's Creed Syndicate veröffentlicht. Das Update bringt das Action-Adventure auf die Version 1.2 und sorgt unter anderem für Stabilitäts- und Performance-Verbesserungen.
Von Christoph Miklos am 26.11.2015 - 15:55 Uhr - Quelle: Ubisoft

Fakten

Plattformen

PlayStation 4

Xbox One

PC

Publisher

Ubisoft

Entwickler

Ubisoft

Release

19.11.2015 (PC)

Genre

Action-Adventure

Typ

Vollversion

Pegi

16+

Webseite

Preis

ab 49,90 Euro

Media (8)

Ubisoft hat einen weiteren Patch für die Konsolenversion von Assassin's Creed Syndicate veröffentlicht. Das Update bringt das Action-Adventure auf die Version 1.2 und sorgt unter anderem für Stabilitäts- und Performance-Verbesserungen.
Patch-Notes: Stab/Crashs/Perfs • Improved performance and stability
Online • Fixed an issue where there was no rating for the final mission • Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to "French (Canada)"
Audio • Fixed an issue where the lip-sync was not synchronized with the cinematics • Fixed an issue where the subtitles weren't exactly matching the audio • Fixed some issues with some audio missing or being played incorrectly
Vehicles • Fixed some collisions issues for carriages and trains • Fixed some spawning issues with the vehicles
AI/NPC • Fixed some popping issues • Improved reactions for the allies • Improved reactions for NPC on the ground • Improved reactions for NPC on carts and trains • Improved navigation for NPC
Game System • Fixed some issues with the replay system • Fixed some balancing issues • Fixed an issue where the gun might be missing in the inventory after acquiring it in the
"Whitechapel Conquest" mission • Fixed an unlocking issue with the Train Raids • Fixed an issue with the "Artisan" Trophy/Achievement
World/3D/Menu/HUD • The Time Anomaly icon was increased to have a better visibility on the map • Fixed some issues with the messages for the mission in the HUD • Fixed some icon issues • Fixed some lighting issues • Fixed some low resolution and corrupted texture issues • Fixed some level of detail issues • Fixed issues with props in the world
Fight • Fixed some issues during fights with NPCs • Fixed issues with counter attacks • Fixed some camera issues
Mission • Fixed an issue in the Fight Club • Fixed an issue where the player could not enter the Time Anomaly mission • Fixed some issues with the mission objectives and secondary constraints not updating properly • Fixed issues with the fast travel • Fixed some issues where the missions could be blocked after some cinematics • Fixed some issues with Crawford Starrick in the last mission, "A Night To Remember"
Behavior • Fixed some issues with the coerce system • Fixed some issues with the cover system • Fixed some issues with the parkour and navigation • Fixed some animation issues • Fixed some camera issues • Fixed some issues with the rope launcher • Fixed an issue where the player could sometimes fall under the map
Christoph Miklos ist nicht nur der „Papa“ von Game-/Hardwarezoom, sondern seit 1998 Technik- und Spiele-Journalist. In seiner Freizeit liest er DC-Comics (BATMAN!), spielt leidenschaftlich gerne World of Warcraft und schaut gerne Star Trek Serien.

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