Sniper Elite 3: Patch 1.06 live
Entwicklerteam Rebellion hat das Update 1.06 für die PC-Version von Sniper Elite 3 veröffentlicht.
Von Christoph Miklos am 04.08.2014 - 03:06 Uhr - Quelle: Steam

Fakten

Plattformen

PlayStation 4

Xbox One

Xbox 360

PlayStation 3

PC

Publisher

505 Games

Entwickler

Rebellion

Release

26.06 2014

Genre

Shooter

Typ

Vollversion

Pegi

18+

Webseite

Preis

ab 59,90 Euro

Media (10)

Entwicklerteam Rebellion hat das Update 1.06 für die PC-Version von Sniper Elite 3 veröffentlicht.
Die offiziellen Patch-Notes: New Content: • "Lost Valley" - A new multiplayer map, free to all owners of the game • Co-operative play now available for both DLC missions ("Hunt The Grey Wolf" and "In Shadows"). • Added a setting for "Empty Lung Zoom" to allow toggling the additional zoom effect when entering empty lung (and extend the multiplayer settings/filters to support it as an option).
Bug Fixes: • Profiles now determine the highest XP of both the local and steam-cloud profiles on startup to try to avoid loss-of-progress. • Steam cloud now stores the player profile as well as save games. • Fix a potential hang on the Sniper Elite 3 logo screen due to corrupted stats in profiles. • Multiplayer: Fix an instance of player invulnerability in multiplayer matches. • Multiplayer: Join-in-progress now takes the player to the lobby to allow character and loadout selection rather than pulling them directly in to game. • Multiplayer: Chat box less likely to cut off really long strings and chat is available even if only one person is in the lobby. • Co-op: Cancelling body searches no longer slides the player on the other machine. • Co-op: Fix music on client machine to correctly trigger based on AI state. • Weapons are less likely to randomly stop working (most prominent in multiplayer but possible also in co-op/single-player) • Improved shooting while flinching somewhat. • Saves in DLC missions no longer require loading twice. • Discouraged ragdolls from breakdancing. • Don't play killcams on ragdolls. • Decals now rendering on DirectX 10 graphics cards. • AI armed with a panzerschreck and a pistol are now slightly less confused about which weapon they should be using, and the panzerschreck now does slightly more damage to the player. • AI vision slightly improved in difficulties other than Easy (so sub 30m and sprinting players should be seen more easily). • Fix for an animation glitch when mounting a turret. • Ribbon images in the service record should be displaying again. • Fixed binoculars, grenades and trip mines in the "Hunt The Grey Wolf" mission as they'd mysteriously lost their textures. • Aim assist tutorial now hidden if aim assist is disabled. • Scopes for the Springfield rebalanced, as is the MP44. • MP40, Sten and Thompson ranges rebalanced, and Sten damage increased. • An "escape from environment" exploit closed on Hellfire!
Notes: • We are aware of a small number of reports of server crashes after the previous patch and will be monitoring for potential issues during this release. • In rare circumstances clients may disconnect from servers after prolonged play. • The next update will contain a number of improvements to the texture streaming to try to improve the behaviour for various settings and hardware configurations. • A further fix for weapons randomly not working was discovered too late for this update but will be included in the next. • Weapon customisation selections occasionally get lost and revert to default selections. • The "Empty Lung Zoom" option is missing text in some languages.
Das Update wird automatisch beim nächsten Spielstart heruntergeladen und installiert.
Christoph Miklos ist nicht nur der „Papa“ von Game-/Hardwarezoom, sondern seit 1998 Technik- und Spiele-Journalist. In seiner Freizeit liest er DC-Comics (BATMAN!), spielt leidenschaftlich gerne World of Warcraft und schaut gerne Star Trek Serien.

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