Cities: Skylines: Update 1.4.0 bringt Terraforming
Colossal Order hat jetzt den umfangreichen Patch 1.4.0 für Cities: Skylines veröffentlicht.
Von Christoph Miklos am 23.03.2016 - 13:45 Uhr - Quelle: E-Mail

Fakten

Plattform

PC

Publisher

Paradox Interactive

Entwickler

Colossal Order

Release

10.03 2015

Genre

Wirtschaftsstrategie

Typ

Vollversion

Pegi

3+

Webseite

Preis

27,99 Euro

Media (14)

Colossal Order hat jetzt den umfangreichen Patch 1.4.0 für Cities: Skylines veröffentlicht.
Patch-Notes: • Landscaping tools - Tools to edit terrain heights (Shift, Level, Smooth, Slopes), 3 brush sizes and 3 strengths are available in the option bar. • Paths - Paths were moved from Decorations to Landscaping Paths • Trees - Trees were moved from the Props Decorations group to Landscaping Trees • Rocks - Added rocks objects • Water Structures - contains Floodwalls, Quays and Canals • Decoration service renamed to Parks&Plazas • Parks - The Standard parks • Plazas - The Plazas style parks • Others parks - The parks which don't belong in the 2 categories above • Tourism & Leisure - After Dark DLC only, contains all the park assets from After Dark • Winter Parks - Snowfall DLC only, contains all the park assets from Snowfall and only shows if you are in a Winter map • New categories for Unique Buildings • The Environment panel of the Map editor now contains several terrain props such as ruined/abandoned buildings and rocks. • The roads, paths, tunnels and tracks now have a new button in the Option panel where you can select snapping and straight or curve type. The button has 3 states and can be used to cycle through 3 preset heights for the elevation step when using page up and page down. • New steam achievements implemented • Default maps updated with new environment props • Dam placement shows terrain topography • Blurry cliff textures improved • Fixed: Expansion 2: Text: SPA/FRE/RUS : In-Game: Line color will overlap the Line Name in the Public Transport - Lines detail window. • Fixed: PDX Accounts creation lacks countries (Montenegro added). • Fixed: Suggestion: Expansion 2: UI: The Lines Detail panel could be easier to access. • Fixed: Suggestion: Expansion 2: UI: The total number of transport lines could be added in the Lines Detail panel. • Fixed: Asset Editor: You can have two rows of Roads buttons at the same time • Fixed: Main Menu: Tools: Mouse wheel scroll does not work in the "map theme" selection screen. (Fixed also in theme selections.) • Fixed: Expansion 1: Design: The Prisoners and Cyclists statistics are displayed in the City Statistic even if the After Dark expansion has not been purchased. • Fixed: Expansion 2: Public Transport Lines can only be sorted in one direction • Fixed: Expansion: Design: Vehicles coming out of Cargo Hubs have incorrect path causing looping and traffic issues. • Fixed: Theme Editor: Changing the water normal for a theme does not get saved • Fixed: Faulty transition when connecting bicycle path to pavement path • Fixed: Expansion 2: Theme Editor: Grass color offset values doesn't get updated on the map immediately • Fixed: Expansion 2: It is difficult to understand the impact of Heating on the budget • Fixed: Expansion 2: Pathfinding: Sometimes, snow plows and road maintenance vehicles do not complete their work shift and disappear. • Fixed: Expansion 2: "Unsubscribe all" and "disable all" are missing a letter in 1600x900 resolution • Fixed: Keybinding strings under the Theme Editor tab are unlocalized • Fixed: Strings regarding themes in New Game and Load Game menus are unlocalized • Fixed: Text in Asset Editor tab of the Keymapping menu is cut-off in several languages • Fixed: Several entries in Keymapping \ Asset Editor are unlocalized • Fixed: Expansion 2: Snowfall map names in the New Game menu are unlocalized in Korean • Fixed: Expansion 2: Water & Sewage tooltip in Budget menu does not mention Heating. • Fixed: "Last updated" text overlaps button in several languages in the Content Manager • Fixed: The "Included in x styles" text does not get updated when switching language settings • Fixed: LOC: POL: The "Households" text in a district's Info Panel is overlapping with the Population graph. • Fixed: LOC: ALL: Map Editor: Import and Export Heightmap not localized. • Fixed: Expansion 2: Some of the new Snowfall props aren't localised in the Asset Editor • Fixed: Expansion 1: "2x3_Nightclub01" has wrong sort of names • Fixed: German language - 'Reset Configuration' button is inconsistent (big letters) with other buttons • Fixed: Gameplay option "dynamic weather" is translated wrong to German • Fixed: LOC: FRE/POR/RUS/POL/GER: Text: The warning message when changing resolutions is cut-off. • Fixed: Several non-winter maps in the New Games panel are not localised in any language except English • Modding: Added few serializers for some data types to go into CRPs (DepotAI.SpawnPoint, PropInfo.Effect, BuildingInfo.SubInfo, PropInfo.ParkingSpace, PropInfo.SpecialPlace) • Modding: Improved error handling for mods causing exceptions during the ILoading interface callbacks and consequently disabling other mods • Modding: Added profiling ability for custom content loading (using the --enabled-dev-ui toggle, Show loading profile and Show custom content)
Christoph Miklos ist nicht nur der „Papa“ von Game-/Hardwarezoom, sondern seit 1998 Technik- und Spiele-Journalist. In seiner Freizeit liest er DC-Comics (BATMAN!), spielt leidenschaftlich gerne World of Warcraft und schaut gerne Star Trek Serien.

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