Fallout 4: Update 1.7 steht zum Download bereit
Bethesda Softworks hat die finale Version des Updates 1.7 für die PC-Version von Fallout 4 veröffentlicht.
Von Christoph Miklos am 05.08.2016 - 15:00 Uhr - Quelle: Steam

Fakten

Plattformen

PlayStation 4

Xbox One

PC

Publisher

Bethesda Softworks

Entwickler

Bethesda Softworks

Release

10.11 2015

Genre

Rollenspiel

Typ

Vollversion

Pegi

18+

Webseite

Preis

49,99 Euro

Media (34)

Bethesda Softworks hat die finale Version des Updates 1.7 für die PC-Version von Fallout 4 veröffentlicht.
Patch-Notes für Fallout 4 v1.7
NEW FEATURES • Support for Nuka-World • New store art type for Workshop settlements • Ability to delete Add Ons without doing a full uninstall (PS4)
FIXES • General optimization and stability improvements • Jun and Marcy Long are no longer essential after completing "Sanctuary" • Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood • Improvements to accuracy and control with picking up and placing objects (not Workshop mode) • Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions) • Fixed issue with companions unequipping clothing when fast traveling with player • Fixed an issue with player animations not loading properly after reloading a saved game • Fixed issue where certain dog armors would not equip properly on Dogmeat • Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly • Fixed infinite load that would occasionally occur while logging off while downloading a mod • Fixed a crash related to investing in a store while trading • Fixed issue where "Quartermastery" would send player to erroneous locations • Fixed performance issues related to dropping certain weapons • Fixed issue where melee weapon would not properly after dying and reloading the save • Fixed a rare issue where Sturges and Mama Murphy would stop moving • Fixed snapping issue with Surgery Center in Workshop mode
MODS FIXES • Fixed issue where Mods images would stop displayed while scrolling through Mods menu • Disable All Mods now works properly when offline • NPCs that are changed in a Mod will update changes like hairstyles properly • Fixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activated • Fixed issue where sneaking would turn player invisible while running with Mods • Localization strings moved to Interface archive • Minor UI improvements to Mods menu and Mods Detail menus

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